Jobs

 PixarCanada logo

Lighting TDs – Pixar Canada

Summary of Position

In Pixar’s production process, the term “TD” means “Technical Artist”. The Lighting TD works with other crew members to create the lighting of the sets & characters in each shot of an animated film. Lighting makes the images look attractive, rich, and interesting, while conveying the mood, directing the viewer’s attention to key story points, and making sure that the important action is visible and easy to understand.

Responsibilities

The Lighting TD is responsible for creation, revision, maintenance and support of master lighting, which sets the overall lighting for a particular environment or scene, and shot lighting, which is specific to the action and characters in each particular shot. Lighting involves both the placement and adjustment of lights in Pixar’s proprietary lighting system, and the use of compositing tools to further modify and enhance the appearance of the rendered image.

The Lighting TD responds to guidance and review notes from the director as well as other creative and technical supervisors. Lighting TDs work closely with other departments, especially with shading TDs, visual effects TDs, and rendering TDs, to make sure that the lighting integrates properly with other elements and renders properly.

For more details – ( Pixar Canada )

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 EA logo

Animation Director – EA Montreal

JOB RESPONSIBILITIES

  • Participate to build global product vision. ( New IP Product )
  • Conduct research and create production document in order to define animation style of the game.
  • Create visual target in order to set animation quality benchmark.
  • Organize animation revision for all animators. ( internal and external )
  • Work closely with lead animator and technical director-animation to ensure quality integration of all animations.
  • Actively participate in animation system design and issues resolution.
  • Work closely with development director and producer to evaluate budget and project resources.
  • Develop and maintain strong relationships with internal and external creative resources.

JOB REQUIREMENTS

  • The Animation Director is usually established and respected Animators.
  • Capacity to Cleary communicate an artistic vision.
  • Excellent leadership, interpersonal, and organizational skills.
  • Must have animation direction and/or animation lead experience on next gen titles.
  • Experienced with motion capture pipeline.
  • Must be familiar with one or more types of 3D software. (Maya, Motion builder, 3D Studio max, Softimage, etc.)
  • Passion for the video games.

For more details – ( jobs.ea )

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 PCF logo

Animator – PCF CANADA CLASSICS ANIMÉS INC.

The animator we are looking for will be responsible for animating the lead characters for our feature 3D animated film. He will also supervise a crew of junior animators.

For more details – ( Job bank)

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Layout Artist – EP Canada Film Services Inc. “Wild Kratts”

Terms of Employment: Temporary, Full Time, Day

Salary: $20.00 Hourly for 40 hours per week

Anticipated Start Date: As soon as possible

Location: Ottawa, Ontario (1 vacancy)

For more details – ( Job bank)

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Video Games-Books-Movies & TV-Graphic Novels
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Jobs

 Rainmaker Logo

Senior Compositor – Rainmaker

Apply online at www.rainmaker.com

POSITION OVERVIEW

  • The Senior Compositor is responsible for integrating foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes.

DUTIES & RESPONSIBILITIES

  • Composes scenes and sequences to meet art and story direction.
  • Utilizes artistic and technical skills to create seamless integration of CG elements.
  • Able to composite multiple types of shots from simple to difficult.
  • Accountable for meeting productivity and quota targets.

QUALIFICATIONS

  • At least 3+ years of progressively complex related experience.
  • Excellent artistic skills.
  • Advanced knowledge of Nuke, and either Shake, Digital Fusion, Flint, Flame, Inferno and/or After Effects.
  • Knowledge of either XSI, Houdini and/or Maya.
  • Strong system administration skills, and a moderate level understanding of working in a Linux environment.
  • Demonstrable ability to communicate creative and technical thoughts and ideas.
  • Understanding of CG lighting and rendering techniques.
  • Strong understanding of color correction, blue & green screen, roto, mattes and tracking technologies.
  • Degree/diploma in film editing or equivalent experience in animation, film or digital effects.

Apply online at www.rainmaker.com

Where Worlds Are Created.

We’re a creatively collaborative, full service CG animation studio in Vancouver Canada with an innovative history that spans over 15 years. Originally established as Mainframe Entertainment, the award winning CG company was acquired in 2006 by one of Vancouver’s most well known entertainment businesses to become Rainmaker Entertainment.

With over 200 artists, directors and technical staff, our studio provides a full service environment for clients and creative partners. We can do it all – design, casting, recording, modeling, layout, animation, motion capture, lighting and post production. Our highly scalable and adaptable pipeline features artist friendly tools and allows us to create CG animation styles that are unique to each project. We don’t limit ourselves.

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 DidgitalDomain Logo

Modeler – Digital Domain

About Digital Domain:

Digital Domain is an Academy Award©-winning digital production studio focused on visual effects for feature film and advertising. Founded in 1993, the company has built a legacy of achievement, listing Titanic, 2012 and The Curious Case of Benjamin Button among its 75+ film credits. A creative giant in advertising, Digital Domain has created some of the world’s most memorable spots. The studio works with top directors and is continually pushing into new territory. Digital Domain is recognized for pioneering work in photo-real digital humans, and productions that bring the worlds of movies, games, advertising and the web closer together. www.digitaldomain.com

Modeler Job Description

Location: Vancouver, BC

Summary:

The Modeler will produce photorealistic models from scratch and see them through the modeling pipeline from start to finish.

Principal Duties and Responsibilities:

  • Create photorealistic models from scratch that meet all technical and aesthetic standards for the project.
  • Complete tasks within production deadlines while being largely self-directed.
  • Be able to provide guidance and mentorship to other modelers.
  • Work closely with the texture artists to ensure all models work smoothly within the texture pipeline as well as the modeling pipeline.
  • Work closely with the riggers in the case of character models to ensure models work smoothly within the rigging pipeline as well as the modeling pipeline.

Education, Experience and Skills Required:

  • 2+ years of experience creating high resolution, photorealistic models for feature films in Maya.
  • Experience with Character, Hardsurface vehicles or props and/or Environments modeling.
  • Experience working from 2D reference as well as cyberscan and motion capture data.
  • Zbrush and Mudbox experience is preferred. Cyslice experience is a plus.
  • Photorealistic texture painting and lighting experience is a plus.
  • Must have excellent communication and organizational skills.

To apply for this position please submit an application at

www.digitaldomain.com/careers

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 Artfex Animation logo

3D Simulation Artist – Artifex Animation Studios

Artifex Animation Studios is looking for an intermediate-level 3D simulation artist for a VFX-heavy film project. This is a contract position, beginning in mid-September 2010 and ending January 2011 (four months). Compensation to be discussed based on experience.

For the candidate to be considered, he or she must fill the following requirements:

  • Must be proficient with animation and simulation tools within Softimage XSI or 3D Studio Max;
  • Must have at least three (3) years of experience as 3D simulation artist in a production environment;
  • Must live in Montreal, or be willing to relocate on their own and be authorized to work in Canada;
  • Must be able to work to tight deadlines and manage stress;
  • Knowledge of the ICE module in Softimage XSI is a huge plus;
  • Ability to design and write custom scripts is a big plus;
  • Bilingual (French and English) is a big plus.

Please send your CV and a link to your online demo reel to – jobs[at]aastudios[dot]ca – with “3D Simulation Artist – [your name here]” in the Subject line. The email should contain a link to your demo reel; do not attach files to the email.

Artifex Animation Studios is a digital animation and postproduction service house located in Montreal, Canada.

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 Artfex Animation logo

VFX Compositor – Artifex Animation Studios

Artifex Animation Studios is looking for an intermediate-level compositor for a VFX-heavy film project. This is a contract position, beginning in mid-September 2010 and ending at the end of January 2011 (four months). Compensation to be discussed based on experience.

For the candidate to be considered, he or she must fill the following requirements:

  • Must be proficient with compositing software such as Combustion, After-Effect, Nuke, etc.;
  • Must have at least three (3) years of experience as VFX compositor in a production environment;
  • Must be able to handle the compositing of a shot from start to finish;
  • Must live in Montreal or be willing to relocate;
  • Must be able to work to tight deadlines and manage stress;
  • Bilingual (French and English) is a big plus;
  • Ability to do 3D modeling, texturing or lighting is a big plus;
  • Knowledge of Softimage XSI and Photoshop is a plus.

Please send your CV and a link to your online demo reel to [jobs@aastudios.ca] with “VFX Compositor – [your name here]” in the Subject line. The email should contain a link to your demo reel; do not attach files to the email.

Artifex Animation Studios is a digital animation and postproduction service house located in Montreal, Canada.

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Blogs of Interest

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News Flow

  • A Few Weeks with Colorista II

    The original Magic Bullet Colorista brought the 3-way color corrector to After Effects and improved upon the one built into Final Cut Pro. With the recent release of Colorista II and the addition of secondary color correction, more flexible masking, and UI refinements the plugin has solidified its place as our go-to favorite for grading within those desktop applications.

    continued - ( FX Guide )

  • Deneroff’s Law – of Filmmaking and Everything Else

    After seeing How to Train Your Dragon and The Secret of Kells back to back, I noticed that both films finished with rather elaborate and visually complex climaxes. Such sequences have become commonplace in animated films these days, and can be seen in movies ranging from Astro Boy to Shrek Forever After, a trend that seems to have been facilitated by the introduction of digital technologies

    continued - ( deneroff )

  • What goes into clearing rights for streaming films on NFB.ca

    Although I have been part of the NFB web team since last Christmas, I recently realized I was still pretty hazy about the whole notion of internet rights. Why are we able to upload certain films for streaming, and not others? I figured if I wasn’t too sure how those things worked, others out there might have the same kinds of questions.

    continued - ( NFB )

  • Dumbo Part 21

    And so we come to the crows. Any controversy attached to this film has revolved around the crows. Some see them as a racist portrayal, others not.

    continued - ( Mark Mayerson )

  • On making a short film…

    if you replace a few key words (“startup” for “film” for example) I think there’s a lot of solid advice involved.

    continued - ( Keith Lango Animation )

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FUEL TV: Break Free ID

Video Games-Books-Movies & TV-Graphic Novels
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Book Shelf

Creating Animated Cartoons with Character: A Guide to Developing and Producing Your Own Series for TV, the Web, and Short Film
by Joe Murray

From the Emmy Award-winning creator of Rocko’s Modern Life and Camp Lazlo comes Creating Animated Cartoons with Character, a comprehensive, fully illustrated guide to creating and producing a successful animated series for television, short film, and the Web. Joe Murray offers his substantial wisdom and expertise – honed from more than twenty years in the business – in creating and producing characters adn stories in an authoritative yet conversational narrative that answers such questions as: How do you create good characters? How do you conceive the world they inhabit and tell their stories? And once you’ve breathed life into your ideas, how do you successfully pitch your series to a network?

This book won’t tell you what characters to create or how to draw them. What it will do is guide you in discovering and exploring your own creative sweet spots and help you to navigate the process that links your unique artistic vision with the realities of producing a commerical cartoon. Packed with art and photos from Murray’s many film and television projects, as well as behind-the-scenes anecdotes and insider advice from such highly successful contemporaries as Steve Hillenburg (SpongeBob Squarepants), Everett Peck (Duckman), and Craig McCracken (The Powerpuff Girls and Foster’s Home for Imaginary Friends), this book explores in detail the importance of character and story hooks; how to put together pitch materials; what goes into producing a series pilot; and how to build the best creative team to produce your show. Whether you’re an aspiring cartoonist, experienced animator, hardcore fan, or you simply like to draw and tell stories, Creating Animated Cartoons with Character is the ultimate entrée into the world of animated cartooning from a master of the craft.


Video Games-Books-Movies & TV-Graphic Novels
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Jobs

 9story Logo

Flash Animator – 9 Story Entertainment

9 Story Entertainment is looking for skilled Flash Animators to work on various animated series.

Job Requirements:

Experience with Flash CS2, Flash CS3 or Flash CS4/CS5 is required (Flash CS3 preferred);

Classical animation experience and/or training is a must;

Must be a motivated team player;

Must have a passion for children’s programming;

Candidates are preferred to be Canadian citizens, landed immigrants or permanent residents. Please send your resume, your portfolio (on CD/DVD or as a URL) and your salary expectations to the attention of Tanya Green with file reference P-FA by mail to:

  • 9 Story Entertainment
  • 23 Fraser Ave.
  • Toronto, ON
  • M6K 1Y7

or email a PDF of your resume along with a link to your online portfolio to careers@9story.com

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Senior Motion Graphics Artist & Illustrator – Goldtooth Creative Agency

Goldtooth Creative Agency, Inc, a full service digital production studio and creative agency, is now accepting submissions for the following position:

Senior Motion Graphics Artist & Illustrator

Candidates must have prior production experience and also possess strong skills in communication, organization, and follow through, with an attention to detail and commitment to deliver their highest quality work possible.

Relevant experience must include:

  • Diploma or degree from reputable visual arts educational program, or equivalent experience
  • A minimum of three to four years experience working as a professional motion graphics and illustration artist, creating visuals for film, television, and video game content
  • Experience working on multiple (preferably high profile) broadcast, film or video game projects, with a demo reel detailing individual contributions
  • A strong proficiency with the full Adobe suite (After Effects, Photoshop, Illustrator, InDesign & Flash) and other industry-standard tools, an in-depth knowledge of graphic design and illustration techniques, and demonstration of creative approaches to solve various visual development challenges are requisite to the position

Job duties include:

  • Perform motion graphics and illustration duties as needed on the productions; follow and complete tasks as requested by Motion Graphics Supervisors
  • Utilize Adobe Suite and an in-depth graphic arts knowledge to creatively solve design challenges per project specifications from clients and Directors
  • Submit daily iterations for review and meet production show deadlines as required by Production Management and project schedule
  • Communicate with Department Supervisors, Producers, Coordinators and other Leads to resolve production challenges, and multitask effectively to keep up with production deadlines
  • Troubleshoot motion graphics and illustration technical challenges as needed, and communicate effective resolutions to the team to keep all productions on track.
  • Foster a positive and collaborative working atmosphere focused on team and project success. Lead by example and promote good team morale by acting with integrity, being a strong communicator, and solving problems proactively.
  • Follow and maintain a clean and organized directory structure as outlined by internal workflow standards. Follow Goldtooth’s stages of production standards for all workflow elements.
  • Attend and actively participate in reviews such as Dailies or Creative Director reviews as needed to maintain visual quality and consistency in the show.

Interested and qualified individuals should submit a current resume and link to online reel to – recruiting@goldtoothcreative.com.

Please also include information regarding your availability. Only candidates meeting the specific qualifications will be contacted. No phone calls please.


This is a full-time, 6 – 12 month contract-based position on-site at our downtown Vancouver studio.

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 VastStudios Logo

2D Digital Painter – Vast Studios

Vast Studios is a Casual-Social video game development company located in downtown Toronto. Vast is currently seeking experienced 2D Digital Artists to join our ever growing teams.

For more details – ( Monster.ca)

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 THQ Logo

Senior Character Modeler – THQ Montreal

As a senior artist on one of our project teams, you use your character modeling and sculpture skills to advance the design of the game you are working on through the world class execution of the characters you and your team build. You have a proven history of using form, shape, proportion and character design to tell stories.

For more details – ( Gamasutra )

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Blogs of Interest

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